The first in a series of virtual reality educational escape rooms.
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Gaming can have a significant impact on student learning and many studies have shown it to be very effective as students are more engaged and motivated to learn while they are having fun. But don’t take our word for it, see what our gamers are saying.
“[This course] completely changed my view of teaching! Great, informational course that helps you see that the students are the key to great teaching.”
“What an incredible gamification journey! I have enjoyed every quest and developed new skills that will help me in the future. It is a fantastic way to engage and motivate my students.”
I am a teacher. My son has ADHD. This is the most engaged I’ve seen him with ‘school work’. Ever.
“I have had a great year with you! I love 3D Gamelab [Where's Professor Indy? In the Middle East]. It’s so much better than worksheets. I think the awards and points are cool too. I’ve learned a lot more than past years. I also LOVE building stuff to help make a difference.”
“I just wanted to say thanks for making social studies entertaining and interesting. You taught me how not to fall for fake news which became really helpful this year in 8th grade when we started studying our own independent subjects and I saw my peers, who weren’t in your class, getting the wrong information because they weren’t taught truth sleuthing from Indiana Royster.”
“I feel so lucky to have you as my teacher this year. You made Social Studies tons of fun (it is now my favorite subject) and finding Indie was awesome!”
“Thanks for making Social Studies fun for me – this is the first year I enjoyed it.”
“This class couldn’t have come at a more perfect time. Like most schools, mine is closed … and we are starting distance learning for our students … I am fortunate to have all these online games ready to go! … Thanks for all the gaming options and the game learning motivation and strategies you’ve shared with us!”
“I think this course is extremely relevant to the current student reality. Students are distracted by many things but often find solace in the cooperative, social experience of games. Adults do it all the time!”